Tag: Session

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  • Session 5: On the Road Again

    _Had everyone back in the game this week. The DM was still a bit under the weather but we got through it!_ --- * Morning arrives and the group all start to do their thing. Dekgrad and Ziggy chill in the tavern with some food - leading to Dekgrad …

  • Session 6: Road Trippers

    *Boulders fall, everybody dies...* _Not really, back to the story at hand_ --- * The party is collecting themselves after the ambush with the orcs; seeing to the rescued women (Arabelle and Ellen), and tending to their wounds - with *Sam* being a …

  • Session 7: Get Over Here!

    _Back in the game after a little hiatus thanks to PAX; Dekgrad's player couldn't make the game unfortunately so it came to pass that he was played by the party._ _Or, in their words: healbot macro, activated._ _And, *spoilers*: lucky for them._ …

  • Session 1: Goblin' Up Adventure

    The group has been travelling for a few days toward the town of Caldridge. *Ziggy* and crew (*Sam* and *Weezl*) had heard of some mysterious disappearances and that the town was led by a retired adventurer. Putting two and two together they hoped to help …

  • Session 2: Gravity, Medallions and MOON STUFF

    Well... This is a story, all about how, three adventurers found women under the ground, So let's take a minute just to sit right there, And we'll eventually get to the part where the gnome fell outta the air. (I am _so_ sorry Mr Smith...) --- …

  • Session 3: By The Power of the Moon...

    _Fighting evil by moonlight. Da na na na na sailor moon._ --- *Disclaimer:* This session was pieced together from half-finished session prep and I totally forgot to do a bunch of cool stuff... hopefully it didn't show... --- * After a bit of …

  • Session -1 : In The Past

    *Planned as a one-shot (that will get concluded next session) as an introduction for a new player!* _NB: I apologise for how rushed and poorly written this recap was. I'm sorry!_ --- * _A couple weeks before the party's first session_- …

  • Session 8: Walking Simulator

    _There was talking too._ --- _*Sam's* player wasn't here this session. As a result of this he was a bit of background for most of the session, which did lead to a few amusing moments when conversations deviated towards and then around him._ _Also …

  • Session 9: Greg you missed the stop sign!

    "Just in case you missed the reference":https://www.youtube.com/watch?v=JwI2NrVYqIE --- * Midday greets the party after their meeting with the *Duke*. They band together to strategise their next move, finally deciding on seeing *Dirke* about the map …

  • Session 10: Escort Mission

    _Not THAT kind of escort mission..._ --- _Ziggy stealthed so hard this session he didn't end up being played this week. Unfortunately there were car issues in the real world (BOO). As such Ziggy took a back seat, which also meant things were cut a …

  • Session 11: Getting to the Bottom of Things

    _Unfortunately *Dekgrad's* player couldn't make the game this week due to... probably a hangover, which is at least VERY in character. As for the session, there were some light alterations in terms of scaling._ _This recap is brought to you by Haikyuu' …

  • Session 12: Swift Soles and Fast Travel

    _Unfortunately *Dekgrad's* player couldn't make the session again due to being interstate. Thankfully we do experience via milestones and there's a growing pile of items waiting for him still :)._ --- * So we come back to everyone being on the …

  • Session 13: Over the Edge(lord)

    *Sam's player was absent due to work commitments this week, which is why he's pretty quiet in this session. It also explains the lack of a bird's eye view... ha ha ha...* --- _So we start with distributing item cards and catching everyone up to …

  • Session 14: Turk(ish Delight)

    _Not only was this the first session in a while to have all the players present, it also holds the honour of having the most amusing moment I've ever experienced in an RPG I've ever played in... and frankly, it's a pretty high bar to beat going forward._ …

  • Session 15.0: Dreams and Passages

    _A series of passages read at the start of session 15... it's been a while since I've had a chance to write prose and it was heaps of fun._ --- *Weezl:* When you return to your room in the inn that evening you notice the warm verdant glow of your …

  • Session 15: A Problem With Spirits

    _Apologies for this session: Sam. Unfortunately rescheduling game didn't work out for everyone, but it means that Sam is getting near-immunity from the suspicion of NPCs despite his creepy glowing eyes._ _It also means he isn't mentioned much in the …

  • Session 16: End of an Era

    _Easter Monday and a few days of feverish preparation led to this session and the culmination of a few things... but more on that later._ _The group starts the session at level 6._ --- * The party resume their conversation with _Speck_ who has …

  • Session 17: A Couple of Weeks

    A couple of weeks. A handful of days. That was the short amount of time their dwarven companion had been by their side. In that sliver of time they had managed to do so much together. They had risked their lives and saved others. Two towns were now …

  • Session 17: Choose A, B, or C

    _The session starts with the party hitting level 7 and dealing with the aftermath of the prison carnival from hell. *Dekgrad* has left but there are still things to do and there's no time to rest._ _I'm also going to attempt to make these recaps a bit …

  • Session 18: Beginnings and Ends

    *So it has nearly been 2 months since we've played... and we left on a pretty massive cliffhanger. Because of this, and introducing a new player/character to game, this was a pretty weird session. That all being said, it was good to be back. I'll try make …

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